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Posts Tagged ‘Adobe

Open Source Media Framework

Posted by: arunbluebrain on: July 24, 2009

Adobe has announced the availability of a new open source media framework for Flash that will make it easier for Web developers to make custom Flash-based video players. OSMF reduces the complexity of player development, allowing the developer more time to focus on the overall user experience. OSMF’s flexible architecture allows the developer to easily [...]

Adobe LiveCycle Café

Posted by: arunbluebrain on: June 3, 2009

Adobe® LiveCycle® Café is a web-connected desktop application created with Adobe AIR. Café helps you stay in touch with the LiveCycle community, receive news, find information, and aggregate content related to Adobe LiveCycle ES (Enterprise Suite) software in a timely and customized fashion. Targeted at developers and technical staff, LiveCycle Café is the one tool [...]

Building Web and Desktop Applications with BlazeDS and AMF

Posted by: arunbluebrain on: January 19, 2009

Written by James Ward and Shashank Tiwari Applications that run on the desktop with Adobe AIR or in the browser with Flash Player usually connect to a server when they need to load or manipulate data. Developers building these applications with tools like Adobe Flex and Flash CS3 have a variety of options for enabling [...]

AIR 1.5 application issues for Linux users

Posted by: arunbluebrain on: December 23, 2008

Adobe has received a few reports from Linux users having trouble running applications with AIR 1.5. Most of these cases appear related to the fact that the user had previously installed AIR applications using Adobe AIR for Linux beta we made available on Labs (an early release). In the release notes (.pdf), Adobe mentioned that [...]

Adobe AIR 1.5 now available for Linux

Posted by: arunbluebrain on: December 19, 2008

A month ago, at  MAX conference in San Francisco, Adobe announced the immediate availability of the Adobe AIR 1.5 runtime and SDK for Mac and Windows. However, since the beginning of the AIR project when the AIR runtime was originally known by its code name Apollo, it has been our intention to bring the runtime [...]


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