Posted by: arunbluebrain on: December 9, 2008
At Adobe MAX in Milan, I presented a session titled “Monetizing Applications with Adobe AIR.” The goal of the talk was to provide an overview of known business models used by AIR developers to support the development of their applications. As part of the presentation, I also examined case studies that describe how developers are attempting to monetize and market their AIR applications. My slides are embedded below using Acrobat.com and also available for download (.pdf).
One company that continues to inspire me in this area is Storybook Anytime, creators of Sam’s Interactive Reader. Not only have they created an application that includes a content marketplace of interactive children’s books, but they recently released a companion Facebook application that drives new users to install the AIR-based desktop application. It’s a great example of how to use viral marketing to promote a desktop application using a new distribution channel. Quite impressively, content in their marketplace has been translated to Spanish as well.
Towards the end of the talk, I also highlight a few Adobe products that can help you build and monetize your Adobe AIR applications including:
There are numerous other products Adobe is working on that can help you build your applications and we’ll be highlighting some of those technologies in upcoming posts on this blog. For example, Flex Builder 3, Dreamweaver CS4, Flash CS4. Fireworks CS4, and the Flex SDK are all powerful tools that can help you quickly build out your AIR applications.
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